![]() ![]() And I'm assuming negligible loss to air resistance.) The ball isn't traveling horizontally or rotating at all. (Also, I'm only dealing with strictly vertical linear velocity and acceleration. But I don't know how to model the compression and deflection of the ball hitting the ground. I know that it experiences some compression which translates it's velocity upward again, at which point gravity is again the only force acting on it. I fully understand the physics while the ball is rising and falling: It accelerates downward at 9.8 meters/second/second.īut once it hits the ground, I'm lost. I'm programming an animation of a bouncing ball, and I want it to be as realistic as possible. ![]()
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